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SkillHub ClubBuild MobileFull StackMobile
ios-restart-app
Imported from https://github.com/asnar00/miso.
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Stars
1
Hot score
77
Updated
March 20, 2026
Overall rating
C2.6
Composite score
2.6
Best-practice grade
S96.0
Install command
npx @skill-hub/cli install asnar00-miso-ios-restart-app
Repository
asnar00/miso
Skill path: .claude/skills/ios-restart-app
Imported from https://github.com/asnar00/miso.
Open repositoryBest for
Primary workflow: Build Mobile.
Technical facets: Full Stack, Mobile.
Target audience: everyone.
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: asnar00.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install ios-restart-app into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/asnar00/miso before adding ios-restart-app to shared team environments
- Use ios-restart-app for development workflows
Works across
Claude CodeCodex CLIGemini CLIOpenCode
Favorites: 0.
Sub-skills: 0.
Aggregator: No.
Original source / Raw SKILL.md
--- name: ios-restart-app description: Restart the iOS app on connected iPhone without rebuilding. Terminates and relaunches the app remotely. Use when testing changes that don't require rebuild, or refreshing app state. --- # iOS Restart App ## Overview Restarts the iOS app on a connected iPhone by terminating the existing instance and launching it again. This is useful for testing configuration changes, clearing app state, or refreshing the app without rebuilding. ## When to Use Invoke this skill when the user: - Asks to "restart the app" - Wants to "reload the app" - Says "relaunch on device" - Mentions refreshing or resetting the app - Wants to test without rebuilding ## Prerequisites - iPhone connected via USB - App must be installed on the device (use ios-deploy-usb first if not) - Device trusted - The project must be in an iOS app directory ## Instructions 1. Navigate to the iOS app directory: ```bash cd path/to/ios/app ``` 2. Run the restart script: ```bash ./restart-app.sh ``` 3. The script will: - Auto-detect the connected iPhone - Terminate any running instance of the app - Launch the app again - Activate it (bring to foreground) 4. Inform the user: - The app has been restarted on the device - This does NOT rebuild - only restarts the existing installation - Use ios-deploy-usb if code changes need to be deployed first ## Expected Output ``` 🔄 Restarting NoobTest on device... ✅ App restarted ``` ## How It Works The script uses: - `xcodebuild -showdestinations` to find the device ID - `xcrun devicectl device process launch` with `--terminate-existing` to kill and restart - `--activate` flag to bring the app to the foreground ## When to Use vs Deploy **Use restart-app when**: - Testing configuration files or assets that don't require rebuild - Clearing app state (memory, caches) - You just want to refresh the running app - Changes are external (server-side, network config, etc.) **Use ios-deploy-usb when**: - You changed Swift code - You added/modified UI - You updated dependencies - Any code that needs recompilation ## Common Issues **No device detected**: - Check USB connection - Ensure device is trusted - Try disconnecting and reconnecting **App not installed**: - Run ios-deploy-usb first to build and install - Verify app appears on iPhone home screen **Device busy**: - Wait a moment and try again - Stop any other Xcode operations ## Speed This is very fast (< 2 seconds) since there's no build step. It's ideal for rapid iteration when testing non-code changes. ## Bundle ID The script is configured for the specific app's bundle ID. For Firefly/NoobTest, this is `com.miso.noobtest`. Different apps will have different bundle IDs configured in the script.