capacitor-performance
Performance optimization guide for Capacitor apps covering bundle size, rendering, memory, native bridge, and profiling. Use this skill when users need to optimize their app performance.
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Install command
npx @skill-hub/cli install cap-go-capgo-skills-capacitor-performance
Repository
Skill path: skills/capacitor-performance
Performance optimization guide for Capacitor apps covering bundle size, rendering, memory, native bridge, and profiling. Use this skill when users need to optimize their app performance.
Open repositoryBest for
Primary workflow: Build Mobile.
Technical facets: Full Stack, Mobile.
Target audience: everyone.
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: cap-go.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install capacitor-performance into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/cap-go/capgo-skills before adding capacitor-performance to shared team environments
- Use capacitor-performance for development workflows
Works across
Favorites: 0.
Sub-skills: 0.
Aggregator: No.
Original source / Raw SKILL.md
---
name: capacitor-performance
description: Performance optimization guide for Capacitor apps covering bundle size, rendering, memory, native bridge, and profiling. Use this skill when users need to optimize their app performance.
---
# Performance Optimization for Capacitor
Make your Capacitor apps fast and responsive.
## When to Use This Skill
- User has slow app
- User wants to optimize
- User has memory issues
- User needs profiling
- User has janky animations
## Quick Wins
### 1. Lazy Load Plugins
```typescript
// BAD - All plugins loaded at startup
import { Camera } from '@capacitor/camera';
import { Filesystem } from '@capacitor/filesystem';
import { Geolocation } from '@capacitor/geolocation';
// GOOD - Load when needed
async function takePhoto() {
const { Camera } = await import('@capacitor/camera');
return Camera.getPhoto({ quality: 90 });
}
```
### 2. Reduce Bundle Size
```bash
# Analyze bundle
bunx vite-bundle-visualizer
# Tree-shake imports
import { specific } from 'large-library'; // Good
import * as everything from 'large-library'; // Bad
```
### 3. Optimize Images
```typescript
// Use appropriate quality
const photo = await Camera.getPhoto({
quality: 80, // Not 100
width: 1024, // Limit size
resultType: CameraResultType.Uri, // Not Base64
});
// Lazy load images
<img loading="lazy" src={url} />
```
### 4. Minimize Bridge Calls
```typescript
// BAD - Multiple bridge calls
for (const item of items) {
await Storage.set({ key: item.id, value: item.data });
}
// GOOD - Single call with batch
await Storage.set({
key: 'items',
value: JSON.stringify(items),
});
```
## Rendering Performance
### Use CSS Transforms
```css
/* GPU accelerated */
.animated {
transform: translateX(100px);
will-change: transform;
}
/* Avoid - triggers layout */
.animated {
left: 100px;
}
```
### Virtual Scrolling
```typescript
// Use virtual list for long lists
import { VirtualScroller } from 'your-framework';
<VirtualScroller
items={items}
itemHeight={60}
renderItem={(item) => <ListItem item={item} />}
/>
```
### Debounce Events
```typescript
import { debounce } from 'lodash-es';
const handleScroll = debounce((e) => {
// Handle scroll
}, 16); // ~60fps
```
## Memory Management
### Cleanup Listeners
```typescript
import { App } from '@capacitor/app';
// Store listener handle
const handle = await App.addListener('appStateChange', callback);
// Cleanup on unmount
onUnmount(() => {
handle.remove();
});
```
### Avoid Memory Leaks
```typescript
// Clear large data when done
let largeData = await fetchLargeData();
processData(largeData);
largeData = null; // Allow GC
```
## Profiling
### Chrome DevTools
1. Connect via chrome://inspect
2. Performance tab > Record
3. Analyze flame chart
### Xcode Instruments
1. Product > Profile
2. Choose Time Profiler
3. Analyze hot paths
### Android Profiler
1. View > Tool Windows > Profiler
2. Select CPU/Memory/Network
3. Record and analyze
## Metrics to Track
| Metric | Target |
|--------|--------|
| First Paint | < 1s |
| Time to Interactive | < 3s |
| Frame Rate | 60fps |
| Memory | Stable, no growth |
| Bundle Size | < 500KB gzipped |
## Resources
- Chrome DevTools: https://developer.chrome.com/docs/devtools
- Xcode Instruments: https://developer.apple.com/instruments