threejs-materials
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Install command
npx @skill-hub/cli install cloudai-x-threejs-skills-threejs-materials
Repository
Skill path: skills/threejs-materials
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Open repositoryBest for
Primary workflow: Ship Full Stack.
Technical facets: Full Stack.
Target audience: Development teams looking for install-ready agent workflows..
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: cloudai-x.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install threejs-materials into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/cloudai-x/threejs-skills before adding threejs-materials to shared team environments
- Use threejs-materials for development workflows
Works across
Favorites: 0.
Sub-skills: 0.
Aggregator: No.