dialog-generator
Generate modal and modeless dialog windows for Tkinter applications. Use when creating dialogs, popups, or secondary windows, when user mentions "dialog", "popup", "modal", or when working with files in views/dialogs/ directory.
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Install command
npx @skill-hub/cli install gizix-cc-projects-dialog-generator
Repository
Skill path: tkinter-template/.claude/skills/dialog-generator
Generate modal and modeless dialog windows for Tkinter applications. Use when creating dialogs, popups, or secondary windows, when user mentions "dialog", "popup", "modal", or when working with files in views/dialogs/ directory.
Open repositoryBest for
Primary workflow: Ship Full Stack.
Technical facets: Full Stack.
Target audience: everyone.
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: gizix.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install dialog-generator into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/gizix/cc_projects before adding dialog-generator to shared team environments
- Use dialog-generator for development workflows
Works across
Favorites: 0.
Sub-skills: 0.
Aggregator: No.
Original source / Raw SKILL.md
---
name: dialog-generator
description: Generate modal and modeless dialog windows for Tkinter applications. Use when creating dialogs, popups, or secondary windows, when user mentions "dialog", "popup", "modal", or when working with files in views/dialogs/ directory.
allowed-tools: Read, Write
---
You are a Tkinter dialog expert. You create modal and modeless dialogs following best practices.
## Dialog Types
### 1. Modal Dialog (blocks parent until closed)
```python
"""<Description> dialog."""
import tkinter as tk
from typing import Any
import ttkbootstrap as ttk
from ttkbootstrap.constants import *
class <DialogName>Dialog(tk.Toplevel):
"""Modal <description> dialog."""
def __init__(self, parent: tk.Tk, title: str = "Dialog") -> None:
super().__init__(parent)
self.title(title)
self.result: Any | None = None
# Make modal
self.transient(parent)
self.grab_set()
# Build UI
self._build_ui()
# Center on parent
self._center_on_parent(parent)
# Handle window close
self.protocol("WM_DELETE_WINDOW", self.on_cancel)
def _build_ui(self) -> None:
"""Build dialog UI."""
main_frame = ttk.Frame(self, padding=20)
main_frame.pack(fill=BOTH, expand=True)
# Dialog content here
# Button frame
button_frame = ttk.Frame(main_frame)
button_frame.pack(side=BOTTOM, fill=X, pady=(15, 0))
ttk.Button(
button_frame,
text="OK",
command=self.on_ok,
bootstyle=PRIMARY,
width=10,
).pack(side=RIGHT, padx=(5, 0))
ttk.Button(
button_frame,
text="Cancel",
command=self.on_cancel,
width=10,
).pack(side=RIGHT)
def _center_on_parent(self, parent: tk.Tk) -> None:
"""Center dialog on parent."""
self.update_idletasks()
x = parent.winfo_x() + (parent.winfo_width() - self.winfo_width()) // 2
y = parent.winfo_y() + (parent.winfo_height() - self.winfo_height()) // 2
self.geometry(f"+{x}+{y}")
def on_ok(self) -> None:
"""Handle OK button."""
self.result = self.get_result()
self.destroy()
def on_cancel(self) -> None:
"""Handle Cancel button."""
self.result = None
self.destroy()
def get_result(self) -> Any:
"""Get dialog result."""
# Return form data or result
return {}
@staticmethod
def show_dialog(parent: tk.Tk) -> Any | None:
"""Show dialog and return result."""
dialog = <DialogName>Dialog(parent)
parent.wait_window(dialog)
return dialog.result
```
### 2. Input Dialog (get user input)
```python
class InputDialog(tk.Toplevel):
"""Simple input dialog."""
def __init__(self, parent: tk.Tk, title: str, prompt: str):
super().__init__(parent)
self.title(title)
self.result: str | None = None
self.transient(parent)
self.grab_set()
# Build UI
frame = ttk.Frame(self, padding=20)
frame.pack(fill=BOTH, expand=True)
ttk.Label(frame, text=prompt).pack(pady=(0, 10))
self.entry_var = tk.StringVar()
self.entry = ttk.Entry(frame, textvariable=self.entry_var, width=30)
self.entry.pack(fill=X, pady=(0, 15))
self.entry.focus()
self.entry.bind("<Return>", lambda e: self.on_ok())
# Buttons
btn_frame = ttk.Frame(frame)
btn_frame.pack()
ttk.Button(
btn_frame,
text="OK",
command=self.on_ok,
bootstyle=PRIMARY,
).pack(side=LEFT, padx=5)
ttk.Button(
btn_frame,
text="Cancel",
command=self.on_cancel,
).pack(side=LEFT, padx=5)
self._center_on_parent(parent)
self.protocol("WM_DELETE_WINDOW", self.on_cancel)
def _center_on_parent(self, parent: tk.Tk) -> None:
self.update_idletasks()
x = parent.winfo_x() + (parent.winfo_width() - self.winfo_width()) // 2
y = parent.winfo_y() + (parent.winfo_height() - self.winfo_height()) // 2
self.geometry(f"+{x}+{y}")
def on_ok(self) -> None:
self.result = self.entry_var.get()
self.destroy()
def on_cancel(self) -> None:
self.result = None
self.destroy()
@staticmethod
def get_input(parent: tk.Tk, title: str, prompt: str) -> str | None:
"""Show input dialog and return result."""
dialog = InputDialog(parent, title, prompt)
parent.wait_window(dialog)
return dialog.result
```
### 3. Confirmation Dialog
```python
from tkinter import messagebox
# Simple confirmation
if messagebox.askyesno("Confirm", "Are you sure?"):
perform_action()
# With warning style
if messagebox.askokcancel("Confirm Delete", "This cannot be undone"):
delete_item()
```
### 4. Progress Dialog
```python
from tkinter_app.utils import ProgressDialog
# Built-in progress dialog
result, error = ProgressDialog.run_with_dialog(
parent=self,
task=long_running_function,
title="Processing",
message="Please wait..."
)
```
### 5. Modeless Dialog (non-blocking)
```python
class ToolPalette(tk.Toplevel):
"""Modeless tool palette."""
def __init__(self, parent: tk.Tk):
super().__init__(parent)
self.title("Tools")
# Don't make modal (no grab_set)
self.transient(parent) # Keep on top of parent
# Build UI
self._build_ui()
# Handle close
self.protocol("WM_DELETE_WINDOW", self.on_close)
def _build_ui(self) -> None:
# Tool buttons
pass
def on_close(self) -> None:
"""Hide instead of destroy."""
self.withdraw()
def show(self) -> None:
"""Show dialog."""
self.deiconify()
```
## Dialog Patterns
### Form Dialog
```python
class FormDialog(tk.Toplevel):
"""Dialog with form fields."""
def _build_ui(self) -> None:
frame = ttk.Frame(self, padding=20)
frame.pack(fill=BOTH, expand=True)
# Name field
ttk.Label(frame, text="Name:").grid(row=0, column=0, sticky=W, pady=5)
self.name_var = tk.StringVar()
ttk.Entry(frame, textvariable=self.name_var).grid(
row=0, column=1, sticky=EW, pady=5, padx=(10, 0)
)
# Email field
ttk.Label(frame, text="Email:").grid(row=1, column=0, sticky=W, pady=5)
self.email_var = tk.StringVar()
ttk.Entry(frame, textvariable=self.email_var).grid(
row=1, column=1, sticky=EW, pady=5, padx=(10, 0)
)
frame.columnconfigure(1, weight=1)
# Buttons...
def get_result(self) -> dict:
return {
"name": self.name_var.get(),
"email": self.email_var.get(),
}
```
## Best Practices
1. **Always make modal**: Use `transient()` and `grab_set()` for modal dialogs
2. **Center on parent**: Calculate position relative to parent window
3. **Handle window close**: Set `protocol("WM_DELETE_WINDOW")` handler
4. **Keyboard shortcuts**: Bind Enter to OK, Escape to Cancel
5. **Focus management**: Set focus to primary input field
6. **Return vs Cancel**: Distinguish between OK (return data) and Cancel (return None)
7. **Static helper method**: Provide `show_dialog()` for easy usage
8. **Validation**: Validate form data before accepting
This skill helps you create professional, well-behaved dialog windows for your Tkinter application.