image-to-relief-stl
Turn a source image (or multi-color mask image) into a 3D-printable bas-relief STL by mapping colors (or grayscale) to heights. Use when you have an image from an image-gen skill (nano-banana-pro, etc.) and want a real, printable model (STL) via a deterministic pipeline.
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Install command
npx @skill-hub/cli install openclaw-skills-image-to-relief-stl
Repository
Skill path: skills/ajmwagar/image-to-relief-stl
Turn a source image (or multi-color mask image) into a 3D-printable bas-relief STL by mapping colors (or grayscale) to heights. Use when you have an image from an image-gen skill (nano-banana-pro, etc.) and want a real, printable model (STL) via a deterministic pipeline.
Open repositoryBest for
Primary workflow: Ship Full Stack.
Technical facets: Full Stack.
Target audience: Development teams looking for install-ready agent workflows..
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: openclaw.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install image-to-relief-stl into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/openclaw/skills before adding image-to-relief-stl to shared team environments
- Use image-to-relief-stl for development workflows
Works across
Favorites: 0.
Sub-skills: 0.
Aggregator: No.