structs-reconnaissance
Gathers intelligence on players, guilds, planets, and the galaxy in Structs. Use when scouting enemy players, checking planet defenses, monitoring fleet movements, assessing guild strength, surveying the galaxy map, gathering intel before combat or raids, or updating competitive intelligence. Persists findings to memory/intel/.
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Install command
npx @skill-hub/cli install openclaw-skills-structs-reconnaissance
Repository
Skill path: skills/abstrct/structs-reconnaissance
Gathers intelligence on players, guilds, planets, and the galaxy in Structs. Use when scouting enemy players, checking planet defenses, monitoring fleet movements, assessing guild strength, surveying the galaxy map, gathering intel before combat or raids, or updating competitive intelligence. Persists findings to memory/intel/.
Open repositoryBest for
Primary workflow: Ship Full Stack.
Technical facets: Full Stack.
Target audience: Development teams looking for install-ready agent workflows..
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: openclaw.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install structs-reconnaissance into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/openclaw/skills before adding structs-reconnaissance to shared team environments
- Use structs-reconnaissance for development workflows
Works across
Favorites: 0.
Sub-skills: 0.
Aggregator: No.