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knockback-shooter-unity

A Unity 6 game development skill for creating a top-down space shooter. It provides specifications for game design, enemy AI, wave progression, and detailed C# coding standards for Unity MonoBehaviour scripts.

Packaged view

This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.

Stars
0
Hot score
74
Updated
March 20, 2026
Overall rating
C0.0
Composite score
0.0
Best-practice grade
F0.0

Install command

npx @skill-hub/cli install patrickhaahr-knockback-shooter-unity
UnityC#game development2D shootercode style

Repository

patrickhaahr/patrickhaahr-knockback-shooter-unity

A Unity 6 game development skill for creating a top-down space shooter. It provides specifications for game design, enemy AI, wave progression, and detailed C# coding standards for Unity MonoBehaviour scripts.

Open repository

Best for

Primary workflow: Design Product.

Technical facets: Full Stack, Data / AI, Designer.

Target audience: everyone.

License: Unknown.

Original source

Catalog source: SkillHub Club.

Repository owner: patrickhaahr.

This is still a mirrored public skill entry. Review the repository before installing into production workflows.

What it helps with

  • Install knockback-shooter-unity into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
  • Review https://www.skillhub.club/skills/patrickhaahr-knockback-shooter-unity before adding knockback-shooter-unity to shared team environments
  • Use knockback-shooter-unity for development workflows

Works across

Claude CodeCodex CLIGemini CLIOpenCode

Favorites: 0.

Sub-skills: 0.

Aggregator: No.

knockback-shooter-unity | SkillHub