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guile-goblins-hoot

Spritely Goblins distributed actor system with Hoot WebAssembly compiler. Secure capability-based programming in Guile Scheme.

Packaged view

This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.

Stars
10
Hot score
84
Updated
March 19, 2026
Overall rating
C3.6
Composite score
3.6
Best-practice grade
B77.6

Install command

npx @skill-hub/cli install plurigrid-asi-guile-goblins-hoot

Repository

plurigrid/asi

Skill path: skills/guile-goblins-hoot

Spritely Goblins distributed actor system with Hoot WebAssembly compiler. Secure capability-based programming in Guile Scheme.

Open repository

Best for

Primary workflow: Ship Full Stack.

Technical facets: Full Stack.

Target audience: everyone.

License: Unknown.

Original source

Catalog source: SkillHub Club.

Repository owner: plurigrid.

This is still a mirrored public skill entry. Review the repository before installing into production workflows.

What it helps with

  • Install guile-goblins-hoot into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
  • Review https://github.com/plurigrid/asi before adding guile-goblins-hoot to shared team environments
  • Use guile-goblins-hoot for development workflows

Works across

Claude CodeCodex CLIGemini CLIOpenCode

Favorites: 0.

Sub-skills: 0.

Aggregator: No.

Original source / Raw SKILL.md

---
name: guile-goblins-hoot
description: Spritely Goblins distributed actor system with Hoot WebAssembly compiler. Secure capability-based programming in Guile Scheme.
version: 1.0.0
---


# Guile Goblins Hoot Skill

**Trit**: +1 (PLUS - generative distributed computation)
**Foundation**: Goblins + Hoot WASM + ocaps

## bmorphism Contributions

> *"all is bidirectional"*
> — [@bmorphism](https://gist.github.com/bmorphism/ead83aec97dab7f581d49ddcb34a46d4), Play/Coplay gist

**Portable Cognitive Agents**: Hoot compiles Goblins actors to WebAssembly, enabling the same cognitive agent to run anywhere — browser, server, embedded, blockchain. This portability embodies the "next trillion minds" vision.

**Bidirectional Actor Communication**: The Goblins `<-` operator implements bidirectional promise pipelining — the caller becomes a listener for the response. This aligns with bmorphism's Play/Coplay pattern where every action generates perception.

**Active Inference Actors**: Each Goblins actor implements [Active Inference in String Diagrams](https://arxiv.org/abs/2308.00861) at the micro level:
- **bcom** (become) → update internal model (belief)
- **methods** → available actions
- **vat** → Markov blanket (perceptual boundary)

## Core Concept

Goblins provides:
- Capability-secure actors
- Distributed vat model
- Promise pipelining
- Hoot compiles Scheme to WASM

## Goblins Basics

```scheme
(use-modules (goblins) (goblins actor-lib))

;; Define a counter actor
(define (^counter bcom [count 0])
  (define (inc)
    (bcom (^counter bcom (+ count 1))))
  (define (get) count)
  
  (methods
   [inc inc]
   [get get]))

;; Spawn and use
(define counter (spawn ^counter))
(<- counter 'inc)
(<- counter 'get)  ; => 1
```

## Hoot WASM

```scheme
;; Compile to WebAssembly
(use-modules (hoot compile))

(compile-file "program.scm" #:output "program.wasm")
```

## GF(3) Integration

```scheme
(define (trit-from-capability cap)
  (cond
   [(verifier? cap) -1]   ; MINUS: verification cap
   [(observer? cap) 0]    ; ERGODIC: observation cap
   [(actor? cap) +1]))    ; PLUS: action cap
```

## Canonical Triads

```
geiser-chicken (-1) ⊗ sicp (0) ⊗ guile-goblins-hoot (+1) = 0 ✓
interaction-nets (-1) ⊗ chemical-abstract-machine (0) ⊗ guile-goblins-hoot (+1) = 0 ✓
```



## Scientific Skill Interleaving

This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:

### Graph Theory
- **networkx** [○] via bicomodule
  - Universal graph hub

### Bibliography References

- `general`: 734 citations in bib.duckdb

## Cat# Integration

This skill maps to **Cat# = Comod(P)** as a bicomodule in the equipment structure:

```
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
```

### GF(3) Naturality

The skill participates in triads satisfying:
```
(-1) + (0) + (+1) ≡ 0 (mod 3)
```

This ensures compositional coherence in the Cat# equipment structure.
guile-goblins-hoot | SkillHub