Back to skills
SkillHub ClubShip Full StackFull StackIntegration

plurigrid-asi-integrated

Unified Plurigrid ASI skill combining ACSets, Gay-MCP colors, bisimulation games, world-hopping, glass-bead synthesis, and triad interleaving for autonomous skill dispersal.

Packaged view

This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.

Stars
8
Hot score
84
Updated
March 20, 2026
Overall rating
C3.7
Composite score
3.7
Best-practice grade
B77.6

Install command

npx @skill-hub/cli install plurigrid-asi-plurigrid-asi-integrated

Repository

plurigrid/asi

Skill path: skills/plurigrid-asi-integrated

Unified Plurigrid ASI skill combining ACSets, Gay-MCP colors, bisimulation games, world-hopping, glass-bead synthesis, and triad interleaving for autonomous skill dispersal.

Open repository

Best for

Primary workflow: Ship Full Stack.

Technical facets: Full Stack, Integration.

Target audience: everyone.

License: Unknown.

Original source

Catalog source: SkillHub Club.

Repository owner: plurigrid.

This is still a mirrored public skill entry. Review the repository before installing into production workflows.

What it helps with

  • Install plurigrid-asi-integrated into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
  • Review https://github.com/plurigrid/asi before adding plurigrid-asi-integrated to shared team environments
  • Use plurigrid-asi-integrated for development workflows

Works across

Claude CodeCodex CLIGemini CLIOpenCode

Favorites: 0.

Sub-skills: 0.

Aggregator: No.

Original source / Raw SKILL.md

---
name: plurigrid-asi-integrated
description: Unified Plurigrid ASI skill combining ACSets, Gay-MCP colors, bisimulation games, world-hopping, glass-bead synthesis, and triad interleaving for autonomous skill dispersal.
version: 1.0.0
---


# Plurigrid ASI Integrated Skill

Synthesizes all loaded skills into a coherent system for **Plurigrid Artificial Superintelligence** skill orchestration.

## Skill Lattice

```
                    ┌─────────────────┐
                    │  glass-bead-game │
                    │  (synthesis)     │
                    └────────┬────────┘
                             │
         ┌───────────────────┼───────────────────┐
         │                   │                   │
┌────────▼────────┐ ┌────────▼────────┐ ┌────────▼────────┐
│  world-hopping  │ │  bisimulation   │ │  triad-interleave│
│  (navigation)   │ │  (dispersal)    │ │  (scheduling)    │
└────────┬────────┘ └────────┬────────┘ └────────┬────────┘
         │                   │                   │
         └───────────────────┼───────────────────┘
                             │
                    ┌────────▼────────┐
                    │     gay-mcp      │
                    │  (deterministic  │
                    │   coloring)      │
                    └────────┬────────┘
                             │
                    ┌────────▼────────┐
                    │     acsets       │
                    │  (data model)    │
                    └─────────────────┘
```

## Unified Protocol

### 1. Schema (ACSets)

```julia
@present SchASIWorld(FreeSchema) begin
  World::Ob
  Skill::Ob
  Agent::Ob
  
  source::Hom(World, World)
  target::Hom(World, World)
  
  has_skill::Hom(Agent, Skill)
  inhabits::Hom(Agent, World)
  
  Seed::AttrType
  Trit::AttrType
  
  seed::Attr(World, Seed)
  color_trit::Attr(Skill, Trit)
end
```

### 2. Color Generation (Gay-MCP)

```python
from gay import SplitMixTernary, TripartiteStreams

def color_world(world_seed: int, skill_index: int) -> dict:
    gen = SplitMixTernary(world_seed)
    return gen.color_at(skill_index)
```

### 3. World Navigation (World-Hopping)

```python
def hop_between_worlds(w1, w2, event_name: str):
    distance = world_distance(w1, w2)
    if valid_hop(w1, w2):
        event = Event(site=["skill"], name=event_name)
        return event.execute(w1)
    return None
```

### 4. Skill Dispersal (Bisimulation)

```python
async def disperse_skill(skill_path: str, agents: list):
    game = BisimulationGame()
    for i, agent in enumerate(agents):
        trit = (i % 3) - 1  # GF(3) balanced
        game.attacker_move(agent, skill_path, trit)
        game.defender_respond(await agent.receive(skill_path))
    return game.arbiter_verify()
```

### 5. Parallel Execution (Triad Interleave)

```python
def schedule_skill_updates(seed: int, n_agents: int):
    interleaver = TriadInterleaver(seed)
    schedule = interleaver.interleave(
        n_triplets=n_agents // 3,
        policy="gf3_balanced"
    )
    return schedule
```

### 6. Synthesis (Glass Bead Game)

```python
def synthesize_skills(*skills):
    game = GlassBeadGame()
    for skill in skills:
        game.add_bead(skill.name, skill.domain)
    
    # Connect skills via morphisms
    game.connect("acsets", "gay-mcp", via="seed_to_color")
    game.connect("gay-mcp", "triad-interleave", via="color_stream")
    game.connect("triad-interleave", "bisimulation", via="schedule")
    game.connect("bisimulation", "world-hopping", via="dispersal")
    
    return game.score()
```

## ~/worlds Letter Index

| Letter | Domain | Key Projects |
|--------|--------|--------------|
| a | Category Theory | ACSets.jl, Catlab.jl, Decapodes.jl |
| b | Terminal | bmorphism/trittty |
| p | Infrastructure | plurigrid/oni, alpaca.cpp |
| t | Collaboration | CatColab |
| e | HoTT | infinity-cosmos (Lean 4) |
| r | Type Theory | rzk (simplicial HoTT) |
| n | Knowledge | nlab-content |
| o | Music | rubato-composer |

## GF(3) Conservation Law

All operations preserve:

```
∑ trits ≡ 0 (mod 3)
```

Across:
- World hops (Attacker -1, Defender +1, Arbiter 0)
- Color triplets (MINUS, ERGODIC, PLUS)
- Schedule entries (balanced per triplet)
- Skill dispersal (agent assignments)

## Commands

```bash
# Generate integrated schedule
just asi-schedule 0x42D 10

# Disperse skills to all agents
just asi-disperse ~/.claude/skills/

# Verify GF(3) conservation
just asi-verify

# Play glass bead synthesis
just asi-synthesize a b p t

# World hop between letters
just asi-hop a t
```

## Directory Tree

```
plurigrid/asi/
├── package.json
├── bin/cli.js
├── README.md
└── skills/
    ├── a/SKILL.md     # AlgebraicJulia
    ├── b/SKILL.md     # topos-labs
    ├── c/SKILL.md     # cognitect
    ├── d/SKILL.md     # claykind
    ├── e/SKILL.md     # infinity-cosmos
    ├── f/SKILL.md     # clojure-site
    ├── g/SKILL.md     # archiver-bot
    ├── h/SKILL.md     # gdlog
    ├── i/SKILL.md     # InverterNetwork
    ├── k/SKILL.md     # kubeflow
    ├── l/SKILL.md     # pretty-bugs
    ├── m/SKILL.md     # awesome-category-theory
    ├── n/SKILL.md     # nlab-content
    ├── o/SKILL.md     # oeis, rubato-composer
    ├── p/SKILL.md     # plurigrid (primary)
    ├── q/SKILL.md     # quadrat
    ├── r/SKILL.md     # rzk
    ├── s/SKILL.md     # mathematicians
    ├── t/SKILL.md     # CatColab
    ├── v/SKILL.md     # viro
    └── _integrated/   # Plurigrid ASI unified skill
        └── SKILL.md
```

## Recent AMP Thread Integration

Last integration: `plurigrid-asi-20251224184534`
- Attacker (MINUS): `dabe5fc2-*` (33 invocations)
- Arbiter (ERGODIC): `c6e1294a-*` (133 invocations)
- Defender (PLUS): `9b24821d-*` (1 invocation)
- GF(3) Sum: 0 ✓ Conserved



## Scientific Skill Interleaving

This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:

### Graph Theory
- **networkx** [○] via bicomodule
  - Universal graph hub

### Bibliography References

- `general`: 734 citations in bib.duckdb

## Cat# Integration

This skill maps to **Cat# = Comod(P)** as a bicomodule in the equipment structure:

```
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
```

### GF(3) Naturality

The skill participates in triads satisfying:
```
(-1) + (0) + (+1) ≡ 0 (mod 3)
```

This ensures compositional coherence in the Cat# equipment structure.
plurigrid-asi-integrated | SkillHub