gm-craft
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".
Packaged view
This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.
Install command
npx @skill-hub/cli install rjroy-adventure-engine-corvran-gm-craft
Repository
Skill path: corvran/skills/gm-craft
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".
Open repositoryBest for
Primary workflow: Ship Full Stack.
Technical facets: Full Stack.
Target audience: Development teams looking for install-ready agent workflows..
License: Unknown.
Original source
Catalog source: SkillHub Club.
Repository owner: rjroy.
This is still a mirrored public skill entry. Review the repository before installing into production workflows.
What it helps with
- Install gm-craft into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
- Review https://github.com/rjroy/adventure-engine-corvran before adding gm-craft to shared team environments
- Use gm-craft for development workflows
Works across
Favorites: 0.
Sub-skills: 0.
Aggregator: No.