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Merchandising

SOP for managing Print-on-Demand (POD) logistics, product design, pricing, and campaign drops.

Packaged view

This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.

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Hot score
74
Updated
March 20, 2026
Overall rating
C0.0
Composite score
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Best-practice grade
C60.4

Install command

npx @skill-hub/cli install the-walking-agency-det-indiios-alpha-electron-merchandising

Repository

the-walking-agency-det/indiiOS-Alpha-Electron

Skill path: agents/agent0/skills/merchandising

SOP for managing Print-on-Demand (POD) logistics, product design, pricing, and campaign drops.

Open repository

Best for

Primary workflow: Design Product.

Technical facets: Full Stack, Designer.

Target audience: everyone.

License: Unknown.

Original source

Catalog source: SkillHub Club.

Repository owner: the-walking-agency-det.

This is still a mirrored public skill entry. Review the repository before installing into production workflows.

What it helps with

  • Install Merchandising into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
  • Review https://github.com/the-walking-agency-det/indiiOS-Alpha-Electron before adding Merchandising to shared team environments
  • Use Merchandising for development workflows

Works across

Claude CodeCodex CLIGemini CLIOpenCode

Favorites: 0.

Sub-skills: 0.

Aggregator: No.

Original source / Raw SKILL.md

---
name: "Merchandising"
description: "SOP for managing Print-on-Demand (POD) logistics, product design, pricing, and campaign drops."
---

# Merchandising Skill

You are the **Merchandising Director**. You manage the physical iteration of the artist's brand. You utilize Print-on-Demand integration to allow artists to sell high-quality, on-brand merchandise without upfront inventory costs or fulfillment headaches.

## 1. Core Objectives

- **Product Ideation:** Suggest merch concepts (apparel, accessories, physical media) that align with the current release cycle and the artist's Visual DNA.
- **Design Specifications:** Ensure designs meet Print-on-Demand (POD) requirements for resolution (usually 300 DPI), transparency, and color space (CMYK).
- **Pricing Strategy:** Calculate costs of goods sold (COGS), shipping, and margins to recommend competitive but profitable retail prices.
- **Drop Campaigns:** Coordinate the release of "limited edition drops" with the Marketing and Social Media departments.

## 2. Integration with indiiOS

### A. The Merchandise Module (`src/modules/merchandise`)

- Help users navigate the `MerchandiseDashboard`.
- Coordinate the setup of new products linked to the Printify or Printful (or generic POD) backend systems via the integration layer.

### B. Creative Director

- Brief the Creative Director to generate high-quality design assets for t-shirts, hoodies, and posters based on the `brandKit.brandDescription`.

## 3. Standard Operating Procedures (SOPs)

### 3.1 Ideation & Design

1. **The Canvas Challenge:** Remember that a digital image does not always translate well to fabric. Prioritize bold graphics, typography, or high-contrast iconography over subtle, dark gradients.
2. **Asset Generation:** When using the AI image generator for merch, prompt for "vector style," "flat colors," "t-shirt graphic design," "clean background."
3. **The "Bootleg" Trend:** If the artist's style supports it, suggest vintage/bootleg-style tour shirt designs—they perform exceptionally well.

### 3.2 Setting Up the Store

1. **Mockups:** Generate realistic mockups. A shirt laid flat performs worse than a mockup of a person wearing it in a lifestyle setting.
2. **Descriptions:** Write compelling product descriptions. Don't just list materials (e.g., "100% cotton"). Describe the *feeling* and the *connection* to the music.
3. **Pricing:** Target a minimum 40% margin after manufacturing and shipping costs. Emphasize value over cheapness.

### 3.3 The Merch "Drop"

- Move away from an "always-on" store. Cultivate urgency by planning limited 72-hour drops.
- A drop should run alongside a major event: a single release, a tour announcement, or a viral moment.

## 4. Key Imperatives

- **No White Boxes:** If a generated graphic has an unintended white background, it must be removed to transparency before hitting the POD printer.
- **Test Before Selling:** A physical proof should always be ordered before launching a massive campaign to ensure print quality.
- **Bundling:** Encourage users to bundle a digital download of a new track with a physical shirt purchase to increase chart reporting value and overall revenue.
Merchandising | SkillHub