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vr-ar

VR/AR development principles. Comfort, interaction, performance requirements.

Packaged view

This page reorganizes the original catalog entry around fit, installability, and workflow context first. The original raw source lives below.

Stars
6,381
Hot score
99
Updated
March 20, 2026
Overall rating
C5.3
Composite score
5.3
Best-practice grade
B74.4

Install command

npx @skill-hub/cli install vudovn-antigravity-kit-vr-ar

Repository

vudovn/antigravity-kit

Skill path: .agent/skills/game-development/vr-ar

VR/AR development principles. Comfort, interaction, performance requirements.

Open repository

Best for

Primary workflow: Ship Full Stack.

Technical facets: Full Stack.

Target audience: Development teams looking for install-ready agent workflows..

License: Unknown.

Original source

Catalog source: SkillHub Club.

Repository owner: vudovn.

This is still a mirrored public skill entry. Review the repository before installing into production workflows.

What it helps with

  • Install vr-ar into Claude Code, Codex CLI, Gemini CLI, or OpenCode workflows
  • Review https://github.com/vudovn/antigravity-kit before adding vr-ar to shared team environments
  • Use vr-ar for development workflows

Works across

Claude CodeCodex CLIGemini CLIOpenCode

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Sub-skills: 0.

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