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Design Product · All facets
Page 29 of 53
SkillHub ClubDesign Product

ai-npc-dialogue-designer

Design AI-powered immersive NPC systems for escape room games using proven actor techniques from Korean immersive escape rooms (Danpyeonsun, Ledasquare). Implements adaptive dialogue, emotional simulation, player profiling, and trust dynamics using Gemini/GPT-4. Creates character profiles with lying probabilities, improvisational responses, and cost-optimized streaming. Use for murder mystery NPCs, suspect interrogation, or dynamic character interactions.

C 3.3
Full StackData / AIDesigner
3
rank 47
hot 80
SkillHub ClubDesign Product

brand-guidelines

Imported from https://github.com/huydepzai121/skill.

C 3.2
Full StackDesigner
3
rank 47
hot 80
SkillHub ClubDesign Product

web-design-guidelines

Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices". Fetches latest Vercel guidelines and checks files against all rules.

C 3.2
Full StackFrontendDesigner
68
rank 62
hot 92
SkillHub ClubDesign Product

add-language

Guide for implementing a new language parser in Codanna. Use when adding language support, implementing parsers, or extending language capabilities. Covers the six-file architecture (mod.rs, definition.rs, parser.rs, behavior.rs, resolution.rs, audit.rs), trait implementation patterns, resolution scope design, and integration workflow. Triggers on requests to add language support, implement new parser, extend language capabilities, or create language implementation.

C 3.2
Full StackDesignerIntegration
1
rank 45
hot 77
SkillHub ClubDesign Product

ipados-design-guidelines

Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.

C 3.2
Full StackDesigner
261
rank 69
hot 98
SkillHub ClubDesign Product

watchos-design-guidelines

Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.

C 3.2
Full StackFrontendDesigner
261
rank 69
hot 98
SkillHub ClubDesign Product

macos-design-guidelines

Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.

C 3.2
Full StackFrontendDesigner
261
rank 69
hot 98
SkillHub ClubDesign Product

visionos-design-guidelines

Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.

C 3.2
Full StackFrontendDesigner
261
rank 69
hot 98
SkillHub ClubDesign Product

tvos-design-guidelines

Apple Human Interface Guidelines for Apple TV. Use when building tvOS apps with focus-based navigation, Siri Remote input, or living room viewing experiences. Triggers on tasks involving Apple TV, tvOS, 10-foot UI, or media playback.

C 3.2
Full StackFrontendDesigner
261
rank 69
hot 98
SkillHub ClubDesign Product

ligandmpnn

Ligand-aware protein sequence design using LigandMPNN. Use this skill when: (1) Designing sequences around small molecules, (2) Enzyme active site design, (3) Ligand binding pocket optimization, (4) Metal coordination site design, (5) Cofactor binding proteins. For standard protein design, use proteinmpnn. For solubility optimization, use solublempnn.

C 3.2
Designer
sequence-designinverse-foldingligand-aware
114
rank 65
hot 95
SkillHub ClubDesign Product

ralph-specum-design

This skill should be used only when the user explicitly asks to use `$ralph-specum-design`, or explicitly asks Ralph Specum in Codex to run the design phase.

C 3.2
Full StackDesigner
256
rank 69
hot 98
SkillHub ClubDesign Product

aesthetic

Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.

C 3.2
Full StackFrontendData / AI
0
rank 45
hot 74
SkillHub ClubDesign Product

gcp-to-aws

Migrate workloads from Google Cloud Platform to AWS. Triggers on: migrate from GCP, GCP to AWS, move off Google Cloud, migrate Terraform to AWS, migrate Cloud SQL to RDS, migrate GKE to EKS, migrate Cloud Run to Fargate, Google Cloud migration. Runs a 5-phase process: discover GCP resources from Terraform files, clarify migration requirements, design AWS architecture, estimate costs, and plan execution.

C 3.2
Full StackDesigner
251
rank 69
hot 98
SkillHub ClubDesign Product

gemini-blueprint

Gemini-powered architecture blueprints and design patterns

C 3.2
Full StackDesigner
17
rank 55
hot 87
SkillHub ClubDesign Product

usability-testing

Design and plan usability tests - task creation, think-aloud protocols, moderator scripts, metrics definition, and analysis frameworks.

C 3.2
Full StackDesignerTesting
249
rank 69
hot 98
SkillHub ClubDesign Product

design-specialist

提供 UI/UX 设计、用户研究、视觉设计和品牌一致性能力。当需要设计界面、进行用户研究或创建视觉资产时使用。

C 3.2
Full StackFrontendDesigner
249
rank 69
hot 98
SkillHub ClubDesign Product

prototype-strategy

Plan prototyping approach - fidelity levels, tool selection, prototype types, testing strategies, and design-to-development handoff.

C 3.2
Full StackDesignerTesting
249
rank 69
hot 98
SkillHub ClubDesign Product

business-model-canvas

Business model design using Osterwalder's Business Model Canvas and Lean Canvas. Creates 9-block canvases with structured analysis for business model innovation and startup validation.

C 3.2
Full StackDesigner
249
rank 69
hot 98
SkillHub ClubDesign Product

ui-ux-pro-max

UI/UX 设计智能,在设计页面时必须使用

C 3.2
Full StackFrontendDesigner
249
rank 69
hot 98
SkillHub ClubDesign Product

design-system-starter

Imported from https://github.com/yonatangross/create-yg-app.

C 3.2
Full StackDesigner
3
rank 47
hot 80
SkillHub ClubDesign Product

ui-design-system

Imported from https://github.com/Primadetaautomation/claude-dev-toolkit.

C 3.2
Full StackFrontendDesigner
1
rank 45
hot 77
SkillHub ClubDesign Product

d20-monsters

This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat block format and NPC templates.

C 3.2
Full StackDesigner
1
rank 45
hot 77
SkillHub ClubDesign Product

skill-builder

Interactive skill creation assistant that guides users through building new Agent Skills for Claude Code. Use when creating new skills, building custom capabilities, or when the user runs /new-skill command. Helps design skill structure, craft descriptions, create scripts, and organize supporting files.

C 3.2
Full StackDesigner
1
rank 45
hot 77
SkillHub ClubDesign Product

canvas-design

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

C 3.2
Full StackDesigner
62
rank 62
hot 92
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